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Date/Time: Wed, 18 Dec 2024 03:37:44 +0000



Post From: Rendering issue with OpenGL

[2024-11-07 06:17:10]
MarkusK - Posts: 101
Ok, thanks John for investigating this. Accepting the dots is no valid option because on fast changing texts (e.g. the countdown timer) those blinking dots are really distracting.
Therefore, I guess I simply use another font for my charts.