Support Board
Date/Time: Sat, 23 Nov 2024 05:43:14 +0000
Post From: Copied shaded rectangle performance with OpenGL
[2024-08-29 04:50:42] |
User273277 - Posts: 58 |
I put a few shaded rectangles on a chart. Then I setup a blank chart, no bars no studies, and set it to copy the first chart. Sierra is set to use OpenGL. The first chart shows 0-11% 3D gpu usage. The second chart shows between 80-100% gpu depending how far I zoom out. CPU is around 10%. This becomes a problem with all my regular studies and multiple charts and copies. Is there something I, or you, can do to reduce the gpu time taken by copied shaded rectangles? Date Time Of Last Edit: 2024-08-31 22:10:49
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2024-08-28_23-19.png / V - Attached On 2024-08-29 03:25:37 UTC - Size: 4.37 KB - 67 views 2024-08-28_23-21.png / V - Attached On 2024-08-29 03:25:40 UTC - Size: 5.79 KB - 60 views |