Support Board
Date/Time: Mon, 25 Nov 2024 12:51:05 +0000
Post From: Custom Charts Upgrade
[2024-03-07 00:11:24] |
WarriorTrader - Posts: 245 |
Hello, I have two custom charts that use the old school way. Is it necessary to update my code to the new objects? Thanks, --WT sc.IsCustomChart = 1; // true
sc.GraphRegion = 0; // First region sc.DrawZeros = 0; // false sc.GraphDrawType = GDT_CANDLESTICK; //GDT_OHLCBAR; sc.StandardChartHeader = 1; // true Open.Name = "Open"; Open.DrawStyle = DRAWSTYLE_LINE; Open.PrimaryColor = RGB(0, 255, 0); Open.DrawZeros = true; High.Name = "High"; High.DrawStyle = DRAWSTYLE_LINE; High.PrimaryColor = RGB(0, 255, 0); High.DrawZeros = true; Low.Name = "Low"; Low.DrawStyle = DRAWSTYLE_LINE; Low.PrimaryColor = RGB(255, 0, 0); Low.DrawZeros = true; Close.Name = "Last"; Close.DrawStyle = DRAWSTYLE_LINE; Close.PrimaryColor = RGB(255, 0, 0); Close.DrawZeros = true; Volume.Name = "Volume"; Volume.DrawStyle = DRAWSTYLE_IGNORE; Volume.PrimaryColor = RGB(255, 0, 0); Volume.DrawZeros = false; OpenInterest.Name = "# of Trades / OI"; OpenInterest.DrawStyle = DRAWSTYLE_IGNORE; OHLCAvg.Name = "OHLC Avg"; OHLCAvg.DrawStyle = DRAWSTYLE_IGNORE; HLCAvg.Name = "HLC Avg"; HLCAvg.DrawStyle = DRAWSTYLE_IGNORE; HLAvg.Name = "HL Avg"; HLAvg.DrawStyle = DRAWSTYLE_IGNORE; ResizeTickHistory.Name = "Reset chart (will erase all bars)"; ResizeTickHistory.SetYesNo(0); return; } const int MAX_HISTORY = 2000; struct s_TickHistoryType { int BaseIndex; float OpenOut; float HighOut; float LowOut; float CloseOut; float VolumeOut; s_TickHistoryType() : BaseIndex(0), OpenOut(0), HighOut(0), LowOut(0), CloseOut(0), VolumeOut(0) {} }; struct s_CurrentBarType { int BaseIndex; float OpenOut; float HighOut; float LowOut; float CloseOut; float VolumeOut; s_CurrentBarType() : BaseIndex(0), OpenOut(0), HighOut(0), LowOut(0), CloseOut(0), VolumeOut(0) {} }; s_TickHistoryType * TickHistory = (s_TickHistoryType *)sc.GetPersistentInt(5); //sc.PersistVars->i5; s_CurrentBarType * CurrentBar = (s_CurrentBarType *)sc.GetPersistentInt(8); //sc.PersistVars->i8; int& TickHistorySize = sc.GetPersistentInt(6); //sc.PersistVars->i6; if ((sc.UpdateStartIndex == 0) && (FirstBar == 0)) { sc.ResizeArrays(0); if (!sc.AddElements(1)) return; |