Support Board
Date/Time: Sun, 09 Mar 2025 13:59:28 +0000
Post From: corruption of variables on simple code using standard arrays
[2022-03-01 09:02:21] |
User824913 - Posts: 15 |
After a day of testing with one of my studies, I isolated a problem that I did not expect. Here I am repeating a simple code that shows the anomaly // The top of every source code file must include this line #include "sierrachart.h" SCDLLName("Provette") bool flag=false; int tempi[100]; int timeInMilliseconds; SCSFExport scsf_Provette(SCStudyInterfaceRef sc) { // Section 1 - Set the configuration variables and defaults if (sc.SetDefaults) { sc.GraphName = "Provette"; sc.AutoLoop = 1; //Automatic looping is enabled. sc.Subgraph[0].Name = "Name"; sc.Subgraph[0].DrawStyle = DRAWSTYLE_LINE; sc.Subgraph[0].PrimaryColor = RGB (0, 255, 0); sc.Input[0].Name = "Float Input"; sc.Input[0].SetFloat(0.0f); return; } SCString sTxt; sc.AddMessageToLog(sTxt.Format("flag--> %d",flag),0); int timeInMillisecondsTmp = sc.CurrentSystemDateTimeMS.GetTimeInMilliseconds(); int lassoTempo=timeInMillisecondsTmp-timeInMilliseconds; timeInMilliseconds=timeInMillisecondsTmp; tempi[0]=lassoTempo; double tTot=0; for (int i=99;i>=0;i--){ tempi[i+1]=tempi[i]; tTot=tTot+tempi[i]; } double tempoMedio=tTot/100.0; bool test=true; } Where is the problem? thks a lot |