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Date/Time: Wed, 27 Nov 2024 22:54:39 +0000



Post From: OpenGL support Now Ready for Initial Testing

[2020-02-22 23:40:54]
nosast - Posts: 312
The latest version fixes the transparency bugs with OpenGL. I would love to use OpenGL for live version as the load on one core gets minimzed a lot and transfered to the GPU (especially noticable on a MDH chart). But the implementation still has some graphic issues that doesn't make it anywhere near visually pleasing.

- Fonts
- Lines (stair step on close)
- Overlays
- Volume bars

I attached some examples and how it looks when OpenGL is not used.
imageOpenGL_SNAG_ 2020-02-22 - 23.50.37.png / V - Attached On 2020-02-22 23:40:27 UTC - Size: 1.78 KB - 432 views
imageOpenGL_SNAG_ 2020-02-22 - 23.52.01.png / V - Attached On 2020-02-22 23:40:33 UTC - Size: 1.11 KB - 421 views
imageOpenGL_SNAG_ 2020-02-22 - 23.52.21.png / V - Attached On 2020-02-22 23:40:46 UTC - Size: 14.02 KB - 400 views