Support Board
Date/Time: Thu, 16 Jan 2025 23:47:40 +0000
Post From: Problems after 1644 update
[2017-11-20 00:28:58] |
ganz - Posts: 1048 |
SC Support The underlying technology is C++ and practical and proven design principles which we already use.
I meant an underlying low level graphics API to interact withso is it mean you'll develop something like FLTK atop on OpenGL/Vulkan? thnx |